SO LONG THE PATH
Katya works intensely to create her own fantasy and pseudo-scientific reality through installations, sculpture, painting and computer graphics. Her vision of the world is characterized by female empathy, deep sympathy for the planet and a focus on environmental issues.
She has the potential to become one of the new heroines of post-cyber feminism. Computer literate girls who, through the aesthetic of a plastic barbie house and elven princesses armed with swords, fight for the important role of sensual post-internet art.